![]() The first encounter has a single goal: reestablish power. Look for the dungeon icon next to the Enclave. With the quest in your inventory and the Arrival completed, you can launch the Spire of the Watcher via Savathun’s Throne World. You must also have completed the Witch Queen introductory quest, The Arrival (free to all players). This is a free mission for all players.īefore you can start Spire of the Watcher, you must visit Ikora Rey in the Tower and pick up the quest, Ares Desperado. You must also complete The Arrival mission from the Witch Queen campaign. Start the Spire of the Watcher Visit Ikora and collect the Ares Desperado quest. Every Arctrician Minotaur is an Overload Champion.Use the following links to jump to the appropriate section: The dungeon focuses on pre-Collapse secrets buried beneath Mars and a Golden Age contingency plan. Spire of the Watcher launched on Decemduring Season of the Seraph. This guide will help you complete the Spire of the Watcher dungeon and covers ideal weapons, builds, and breaks down each individual encounter. This activity challenges three players to tackle raid-like encounters, solve puzzles, and put an end to a threat that has reappeared on Mars. Eternal One achievement now require Amethyst & Amethyst+ achievements.The Spire of the Watcher dungeon in Season of the Seraph’s is Destiny 2’s latest endgame offering.Watcher completion achievements: Amethyst and Amethyst+.An infinite can also be built with cards such as Tactician or an Unceasing Top but a deck like this may take longer to kill enemies. An "infinite" deck containing cards such as Flash of Steel, Dropkick or Heel Hook will make many achievements simple.Focused can also be earned through the use of Consume, but will require many orb slots.Both Focused and Powerful are best earned with Creative AI as a continuous source of powers.Neon is best earned through the use of Meteor Strike and a way to play it multiple times in one turn, such as Echo Form and/or Hologram.via the use of Catalyst, Limit Break, rapid Mantra generation for a consistent Divinity or infinite one-turn killer combo, may beat it. The Transient is more or less a hard version of " You are nothing".The Catalyst achievement, as its name implies, is simplified with the use of Catalyst.Taking Neow's Lament on The Defect, combined with Orbs is an easy way to get this achievement. ![]() The Come At Me achievement is easily earned with Thorns, Poison, or by playing The Defect and letting Orbs chip away.Killing the Awakened One's first phase in one turn counts for getting the achievement.Consider using a highly upgraded Searing Blow, boosters like Offering/ Adrenaline/ Potions, or an "infinite" deck. Killing the boss on turn 1 for the You Are Nothing achievement requires a large amount of damage to be done in a single turn.Peace Pipe makes the Minimalist challenge easier, as you are given many more card removal opportunities with it.Entrench makes these achievements much easier and less tedious. The Impervious and Barricaded achievements can be earned with any source of Block and a way to conserve it between turns, such as Barricade.Facing the Bronze Automaton in Act 2 may also help, as the Bronze Orbs will temporarily remove two cards from your deck.To earn the Purity achievement, you either need a constant source of Exhausting, or a minimalist deck with some Exhaust cards.The Pact can be earned in combats where the enemies applies many Statuses, such as the fight with the Sentries, or use any combo of Corruption with Dead Branch and/or Dark Embrace.Adrenaline can be easy to get using cards that generate Energy, such as Adrenaline, TURBO, Collect, Deva Form, or by using Ice Cream, which conserves Energy between turns.You can still obtain the Minimalist achievement if your deck becomes 5 cards after Act 3.You can still get the Perfect achievement if you lose HP from your own cards during a boss combat.Have 9 Energy in a single turn of combat.Īpply 99 or more Poison on a single enemy.ĭefeat 3 enemies with Poison in a single combat.īeat the game with a 5 card deck or smaller.īeat the game with a deck containing no uncommons or rares.ĭefeat the Transient before it fades away.Ĭomplete the Ending with the Ironclad, Silent, and Defect. Have 3 or fewer cards in hand, draw, and discard pile combined. They do not unlock anything, but do count towards a Save File's completion percent. Achievements are granted throughout the game for various merits of small and large scale.
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